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The real  "Digital Rockstar"
Dylan, I hope this finds you well and Kari has communicated our conversation to you.
That's the one where we discussed openly the covert manipulation your organisation executes and the impact it can have on our children, let's say those in Liverpool between the ages of 12 -8 and how the etymology of your word construction (confirmed above) actually translates to those children having "limited practice in working out the meaning of unfamiliar material from the contextual clues and those clues being delivered under the direct aiming of an attack". 
Which given the age of the children and your description of your"self" and confirmation of your working practice defines you as a

CHILD ABUSER and not a Rockstar

"Child abuse is when a child is intentionally harmed by an adult or another child – it can be over a period of time but can also be a one-off action. It can be physical, sexual or emotional and it can happen in person or online." Sir Peter Wanless CEO
What is Child Abuse & How to Keep Your Child Protected | NSPCC
Dylan,
That's 300M children a month from the information gleaned from POPJAM by your 30 human assessors who are constantly monitoring the group conversations, all the while that information being transmitted and accessible by TEAMVIEWER ...hidden under their "technical support" of SUPERAWESOME. (Given yours is located in POLAND).
At a glance this would mean that the Privacy Laws you helped write are currently being breached and the top 300 companies are knowingly benefiting from the data "stolen" through the direct attacks that embed the trauma of your WAR.

This will absolutely include EPIC GAMES who are privately owned by TIM SWEENEY
 

SuperAwesome joins the Epic Games family
 

GLOBAL (25/09/2020) The world’s leading ‘kidtech’ platform and Epic will work together to make the internet safer for children

Epic Games today announced the acquisition of SuperAwesome, a pioneer in the “kidtech” market. SuperAwesome gives developers the tools to create safer digital experiences for younger audiences. Together Epic Games and SuperAwesome will build a wide range of kid-safe services.
 

SuperAwesome’s Kids Web Services (KWS) platform is a parental consent management toolkit that makes it easier for developers to build great experiences for users of all ages. Today the SuperAwesome products and services are GDPR compliant and have been certified through the KidSAFE and ESRB COPPA Safe Harbor programs. With AwesomeAds, developers can offer kid-safe monetization inside their products.
 

SuperAwesome is trusted by more than 300 top brands, including LEGO, NBC Universal and Hasbro to power safe digital engagement for more than 500,000,000 kids every month, across thousands of apps, games and services. SuperAwesome remains committed to supporting existing customers and will partner with Epic Games to further their mission to make the internet a safer place for kids.

“More kids interact online than ever before and now is the time to double down on their safety. SuperAwesome is the company developers want to work with to make better online content for kids. We share the belief that digital experiences are better when you go the extra mile to respect privacy and we’re thrilled to invest in this future alongside the talented SuperAwesome team,” stated Tim Sweeney, founder and CEO of Epic Games.
 

“The internet was never designed for kids so we started SuperAwesome to make it as easy as possible to enable safe, privacy-driven digital experiences for children everywhere. Partnering with Epic Games gives us the opportunity to deliver that promise on a scale which simply wouldn’t have been possible on our own. We’re proud and excited to be working together to make the internet safer for kids,” commented Dylan Collins, co-founder and CEO of SuperAwesome.

About Epic Games
 

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina and has more than 40 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

 

That's Children under the age of 16
These attacks constitute the hijacking of our children's minds when they are in fact unaware. This would be defined as stealing their innocence from behind their bedroom doors and thus Human Trafficking them into paradigm they are unaware of and thus constituting the "kidnapping" of said 300M children and then facilitating the "elite corporations" to pick them off one by one and place ALL at the centre of the largest ever CHILD ABUSE scandal of all time and to be tried for war crimes under article & of the statute of Rome. Rome_Statute_English.pdf (icc-cpi.int) 
Now, how could I prove that to be true..........
Well Dylan...it is in the digital footprint as each connection is everlasting and their marks indelible, although one would need probable cause for an investigation and currently this is one word against the other. 





That's unless I chose to have recorded the conversation between Kari and I without her contextual understanding of my targeting of her and my doing so.  
I know Dylan.......it's only Rock n Roll,
but me and the children ................we like it, like it .............yes we do.


Now, for the solution. 

Eliza - God's Oath "THE NEW SUPERHIGHWAY"
This is to be the new "superawesome" digital highway and I shall sit at the very centre of its core to implement the transparent systems that will stream a "supermovie" once a month, with each of the top 300 companies meeting the cost of the "golden ticket".
Concurrently we will create the ELIZA platform that will deliver subscription based content - all proceeds going to the PEOPLES BANK and on to humanity as stated below.
The first production will be announced and I'll roll-out exactly how this will happen and which "guardians" will oversee the TRUTH of this new paradigm and how TOGETHER we and the 300 will be the salvation of all children from the COMPLEX PTSD you and the digital industry have silently TARGETED ...so as to overreach the covert war that you have knowingly triggered through the number of partners you hold and thus the WAR being waged upon their innocent minds. 
PLEASE NOTE THIS LINK SITS WITH MY LEGAL TEAM AND ALL THE INFORMATION PROVEN WITHIN IT.

ALL ACTIONS TO SABOTAGE THIS PLAN WILL CONSTITUE A FURTHER ATTACK ON HUMANITIES WELL-BEING AND YET ANOTHER CRIME AGAINST HUMANITY

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Day 2
Of the reveal and this is happening in front of my eyes as the pieces of the jigsaw fall effortlessly into place. I have to state its been a monumental effort and one that is being rewarded. I've countless read receipts and in fact offered Richard Arnold a deal that at 3% of the fan base protecting children they would have hit figures of $400M to date and as previously in the supply chain, I understood the dynamic of the club we also support. Mr Arnold stated off the bat "we would never work with them" and yet we offered a parental control that they don't have in place and neither do Teamviewer. 

The same Teamviewer who are managing remotely the technology within your network and thus has access to all your connectivity, due to the connectivity of your infrastructure, an infrastructure that has 2.5 Billion "installations" ......

 

TeamViewer Is Growing Faster Than Ever

A TeamViewer ID is generated whenever TeamViewer is activated on a new device. In 2015, TeamViewer reached the milestone of one billion IDs—just ten years after the product was launched. Since 2015, we have doubled-down on our principles, and developed our approach to delivering value to our users. The result? Another 500 million IDs added in a mere 20 months. Why does this matter? Users are getting even more value from TeamViewer, and we are determined to continue improving.

 

Powering the kids digital media ecosystem around the world

Our award-winning technology enables the kids’ Internet. Used by hundreds of brands and content owners, SuperAwesome’s technology provides the tools for safe digital engagement with almost half a billion kids every month.

Epic operates Fortnite,

One of the world’s largest games with over 350 million accounts and 2.5 billion friend connections, and is also the developer of Unreal Engine, which powers the world’s leading games and has been adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.

Dylan

If we add Sir Peter Wanless of the NSPCC and Rebecca Newton who is the Head of TRUST and Community and who was the former Community and Safety Officer at the NSPCC then the connections and the numbers are beginning to mount up.

I suggest that you, myself and Tim Sweeney align and discuss this in detail and my plans above, because in all thats been written a single word centralises your position. Superawesome and Dylan Collins is a TRUSTED partner of over 300 brands and thats going to ripple into those 2.5Billion devices and expose you as the "Bond Villain" as I describe you in the film above.

 

Oh, and Peter Wanless of the NSPCC will need to be there.....

Kari has my number, so please WhatsApp me due to me screening my calls ..............the irony. 

I look forward to resolving these issues and bringing uptick for everyone involved. 

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Afternoon Dylan, 

 

I hope this finds you well...........as can be expected.

 

As far as I can see this places you at the centre point of Epic Games, Teamviewer and the Top 300 companies. 

 

I am at present confirming all legal aspects with my counsel and as you can see from both the documents attached your security, systems and compliance are not to be trusted, certainly by the TOP 300 companies and the 2.5 Billion users your association to Epic Games exposes. The fact you are outsourcing your IT to Teamviewer as stated at director level aligns some very significant numbers ... the primary being 2.5B and the uptick of 500m in the last 20 months which is somewhat interesting given your numerical claims. 

 

The question that arises off the batis ..........."How do only 30 people monitor that many children"

 

and from that statement and Mrs McCreath admission of responsibility, although we can agree that she is following company protocol. 

 

"How do you know the demographic of the children in Liverpool at that age and inclination, so as to contextually target them" ( as visually presented in the clip below )

 

I look forward to your thoughts and I am open to discussion at your soonest convenience, although please be aware of the ripple effects as I educate those implicated concurrently. 

 

We have a solution, it's a win, win, win, win win..............unless that symbolism by that unsuspected young girl on the LEGO is the real wizard behind the curtain.

 

Enjoy your afternoon.

 

Damian

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Apr 12, 2022, 1:12 PM (22 hours ago)

to info

Dear Sirs 

 

Many thanks for the info@ address. 

 

The reason for my being outside your office as we speak is due to the contextual targeting tactics upon children under 16 and your involvement regarding funding that the admission of guilt by SAs director of new business and subsequently the data exposure of said 300m children and top 300 companies who “TRUST” Superawesome for their targeted campaigns 

 

As you might see this certainly brings epic games into question and their competence regarding working practice. (2.5b connections)

 

Now this all falls under article 7 of the statute of Rome and thus a crime against humanity. 

 

I can confirm that the digital rockstar Dylan Collins has chosen to shut communications and believe this will assist your understanding. 

 

https://www.instagram.com/tv/CcPXZJMMuwU/?igshid=YmMyMTA2M2Y=

 

Now, what if I said I can make this into a huge opportunity?

 

One where we repair the embedded trauma and many other of the problems our children face. 

 

Because “Mayfair Equity” we are talking data breaches, child abuse and I believe falsification of revenues and thus financial irregularities and the cardinal investment sin ….TRUST issues, which no finance house will benefit from. 

 

Await your instruction. 

 

Best 

 

Damian

https://www.instagram.com/tv/CcSbU_3L0JK/?utm_source=ig_web_copy_link

 

Good afternoon, 

 

I hope this finds you well.

 

Shall we meet at yours ................I can from around 3.33

 

Look forward to hearing from you

 

Damian

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